I want to make when you use proximity promt then the animation of the NPC starts playing
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I did the basic and not the best way as so “Humanoid:LoadAnimation()” deprecated.
local ProximityPrompt = script.Parent --Change the location of the instances
local NPC = script.Parent.Parent.Parent
local Humanoid = NPC:WaitForChild("Humanoid")
local Animation = NPC:WaitForChild("Animation")
local function AnimPlay()
local animation = Humanoid:LoadAnimation(Animation):Play()
end
ProximityPrompt.Triggered:Connect(AnimPlay)
its doesnt work( (limit9234929349)
The DevForum is not a place to get stuff scripted for you.
If you want to make a system like this, I’d suggest researching about Proximity Prompts and Animations
Some useful articles:
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Can you tell me in detail?
Where did you insert the script, animation, ProximityPrompt?
Do you have a server script or a local one?
Did you change the location of the variables in the first 4 lines?
ProximityPromt im placed in Torso.
Script in ProximityPromt.
Animation in script.
I didn’t change the first 4 lines because I couldn’t understand (I’m bad at scripts)