iiSt3veii
(Jeano)
#1
So I am trying to make a pet and I want it to follow the player but not too close to the player just a few studs away.
Example of problem:
And my script is
while true do
wait()
script.Parent.Pet:MoveTo(script.Parent.Parent.HumanoidRootPart.Position)
end
So can someone please help.
Use the Pet.Humanoid.WalkTo = Vector3 (position)
although this has no pathfinding so it would walk straight into walls, etc
iiSt3veii
(Jeano)
#3
"WalkTo is not a valid member of Humanoid “Workspace.iiSt3veii.Pet.Pet”
while true do
wait()
script.Parent.Pet:WalkTo(script.Parent.Parent.HumanoidRootPart.Position)
end
Thats the script
iiSt3veii
(Jeano)
#4
Nvm I fixed it by changing the script to this
while true do
wait()
script.Parent.Pet:MoveTo(script.Parent.Parent.HumanoidRootPart.Position + Vector3.new(2, 2, 3))
end