hello i am currently making a tool for a door, its more like a shield, but its hard to animate if you have the motor6d attached to one of the arms especially when it comes to complex animations
so basically my question is how do i make it easier to make complex animations with tools?
its good for simple animations such as this
but for animations that it shouldn’t be attached to the motor6d
such as trying to place the door, and then going back to neutral pose, but the door is stuck to the hand so the door can’t be placed down while being attached to the hand
or even so more complicated animation, where i had to make the door into a separate rig to make my life easier to animate, if the arm with the motor6d moves, then the whole entire door moves, thats why i made the door a separate rig, and it’ll be less painful to animate
the problem is that im not sure how to even do with 2 rigs because i think it’ll cause problems for when making the tool, it might break or the door rig won’t be in correct position
so in all in all sorry for the confusion but, i’d just want to make it easier to animate, and to live my life with little stress as possible, if you got any questions to ask please ask me so i try my best to help to clear any confusions you might have