How to make attachments from HingeConstraints stay togheter

So I tried to make something like a portal gun that is interactive (when you shoot with it its “arms” move),
so I used HingeConstraints to do it. It looked really cool but I noticed that when I rotate my character while holding it, the arms just can’t keep up with the gun and when I equip the gun again in a different position the arms have to come to it. Here is the video that shows it:

Link

Can anyone explain why this happens and give a solution for it while it will still look natural?

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I just wouldn’t use hinges. This is just an issue with roblox physics and can’t be fixed while using hinges.

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