I want to make aura is perfectly fit with mesh
Do you mean you want an outline around the mesh?
not outline but particleEmitter
That’s not really possible. You’ll need a few different parts to shape a hitbox around the mesh, and you can put particles in each of those parts.
the head are one mesh (afeafefesfse)
It’s not possible without performance issues but maybe you should trying to use a Attachment-Point to get a more accurate position for the particles. You basically just put your Emitter into the Attachment.
- Workspace
- Attachment
- Particle Emitter
- Attachment
Now you can move you Attachment freely and place it anywhere you want!
You can duplicate the mesh, and scale it up a little bit (x1.03 or something). Give the larger mesh forcefield material.
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