How to make aura around mesh

I want to make aura is perfectly fit with mesh

image

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Do you mean you want an outline around the mesh?

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not outline but particleEmitter

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That’s not really possible. You’ll need a few different parts to shape a hitbox around the mesh, and you can put particles in each of those parts.

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the head are one mesh (afeafefesfse)

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It’s not possible without performance issues but maybe you should trying to use a Attachment-Point to get a more accurate position for the particles. You basically just put your Emitter into the Attachment.

  • Workspace
    • Attachment
      • Particle Emitter

Now you can move you Attachment freely and place it anywhere you want!

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You can duplicate the mesh, and scale it up a little bit (x1.03 or something). Give the larger mesh forcefield material.

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