So i’m trying to recreate the boat from boring river (boring river - Roblox), and i saw that the boat can float naturally on any angle of water, it can orient itself up and down, etc etc. (maybe check it out for urself) I tried making this with a low density boat model.
The problem is, when i go on a slope, it does this…
Weld it all together and just make it use the in-game physics system. Or you will only have to focus on horizontal movement. Or if you don’t want to use that, you can use a short distance raycast on the front and back of the ship and rotate it 1 degree in that direction until it detects water. Sadly I don’t know how to code Raycasts, so you’ll need help from someone else or if you can do it!