How to make body parts lines not visible?

Hello dear forum :v: ,

Recently I worked on a ‘‘custom’’ morph. I created a custom 3D head and added it on Roblox Rthro Feminine body instead of default head.
However, I’m experiencing the problem where I can’t hide the line between neck (head) and upper torso where neck and head are connecting.

  • They have the same precise texture, so texture should match like in Blender
  • Shading is same as on the other body parts
  • Tried fixing the bottom part topology, but still nothing…
  • All neck and torso vertices and edges are aligned with each other

Images:



Anyone having any idea how to fix that? It’s a bit annoying to have that line, since it’s very visible.

Thank you in advance. :slight_smile:

Still looking for help. :sleepy:
If anyone has any idea, would appreciate it.

I don’t model, so I may be off here, but it’s possible that you need to manually adjust the normals at bodypart cuts, such that the normals continue to face the normal direction of the surface of the entire model at those locations.

Hey, thanks for your reply.
However, normals of the mesh are turned on the right side, so, unfortunately, that’s not a problem either…