How to make body velocity make the object NOT levitate?

Whenever I use body velocity I see that it forces whatever it’s parented to to hover mid-air during the body velocity’s life time which isn’t what I want for my game. Is there anyway to solve this?

Don’t add BodyVelocity. Simple.

Or set it’s Velocity to 0…

Adding Velocity to anything is it’s mechanics, you can’t do anything.

If you explain exactly what you are trying to accomplish someone might have a better idea for you.
For example:
Are you trying to move a player across a surface?
Are you trying to move a vehicle?
Is this something like a soccer ball?
Is the surface you are trying to move over tilted or flat?

The more details you can provide the better we can help out with suggestions.