-
What do you want to achieve? Keep it simple and clear!
I want to make a system where you can break bones if you are falling fast and hit the ground kinda like broken bones. -
What is the issue? Include screenshots / videos if possible!
I don’t know where to start. -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried YT and Devforum.
Use BallSocketConstraint
and create it when the player falls fast, also the devforums doesn’t want us to create whole scripts for you