How to make breakable bones (like broken bones)

  1. What do you want to achieve? Keep it simple and clear!
    I want to make a system where you can break bones if you are falling fast and hit the ground kinda like broken bones.

  2. What is the issue? Include screenshots / videos if possible!
    I don’t know where to start.

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have tried YT and Devforum.

Use BallSocketConstraint and create it when the player falls fast, also the devforums doesn’t want us to create whole scripts for you