How to make camera ignore collision with collidable parts [SOLVED]

The title says everything; I’ve done my research but nothing’s working. Pretty sure it has something to do with the PlayerModule → CameraModule → Poppercam, but I can’t figure anything out past their. Help would be greatly appreciated!

Thank you in advance.

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Do you mean like have a camera go outside the walls of a room so you can look in through windows to see your avatar?
Make the walls you want solid one Part, Transparent and Cancollide true.
Make your ‘detail’ wall parts CanCollide false.
Your camera will pass through both.


This would work, but would also lag the server since what I’m trying to create involves the use of velocity and physics to move parts around a lot

I think I’m planning on making a custom camera system for the game in the future, so I’ll just leave it at that

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