How to make camera match characters hight in VR

Me and a friend are working on a vr system, issue is that the camera is always high above the player model. I know i need to use enum.userCFrame.Floor, but how do i use that to set the eyelevel right?

2 Likes

Have you tired to use the CFrame of the character’s head?

1 Like

I think its something on my end becvause my other friend doesnt have this issue, only i do

1 Like