Title is exactly as it says. I have an issue. I am controlling my camera utilizing a custom script. I do this by rotating the camera with the mouses first person delta.
But It rolls on the X and Y axis perfectly, as it should, but unexpectedly it rolls on the Z. how do I eliminate the evil Z axis??
I tried to fix the Z problem in the last 2 lines but it didnt work
Long story short I just need to take a cameras cframe and delete the Z rotation from it