How to make cart follow track using physics/constraints

I’m trying to make a cart/train follow a track witch turns, banks and changes elevation whatever. The method for making the track is clear and works, but the cart is the problem. How could i make this cart follow the track in the file i sent? I’ve tried some alot myself, but it never really worked.
track-car.obj.rbxm (28.6 KB)

Please send the edited and working file back!

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You can add a sort of lip underneath the track that wheels made from hinges can sit on top of. Then all you would need to do is add a linerVelocity. My explanation isn’t that good so I’d suggest you go to toolbox and search up cart ride and explore how the model keeps the cart on track.

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That wont work i think. The way for making tracks is basically the only way to properly make the track smooth and good. The plugin i’m using doesn’t have the option for a lip under the track. Also the track will do all kinds of wacky stuff.

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I found a good cart in the toolbox. I slightly edited it to work!

For people with the same problem here’s the modified cart:
cart.rbxm (15.1 KB)

And the original model:

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