How to make character strafe/dash sideways

this script makes the character dash towards the person they are locked on to

	local Direction = (pos - targ.HumanoidRootPart.Position).Unit

			for i=20,0,-1  do
				Events.DisableP:FireClient(player,true)
				Events.VChange:FireClient(player,Direction * i * -3.5)
				hrp.Velocity = Direction * i * -3.5
				task.wait()
			end

How would I make the character instead dash sideways, strafing around the person they are locked onto