So I’ve been trying to make an R6 Blocky Game but I can’t because I need to do this first!! I’ve seen and followed many tutorials on the forum but they don’t work can someone pls help me.
game:GetService("Players").PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
repeat wait() until Character:FindFirstChildOfClas("CharacterMesh")
for i,v in pairs(Character:GetChildren()) do
if v:IsA("CharacterMesh") then
v:Destroy()
end
end
end)
end)