I wanna make a chat command like when an admin types ?warn Username it warns him but how do i get the username from a string. Like if the admin typed “?warn DevFoll” how do i get "DevFoll from that message?
To get the username from the message, you can use string manipulation in Lua. Here’s an example of how you can do it:
-- Listen for the chat command
game.Players.PlayerAdded:Connect(function(player)
player.Chatted:Connect(function(message)
-- Check if the message starts with the "?warn " prefix
if string.sub(message, 1, 6) == "?warn " then
-- Get the username from the message
local username = string.sub(message, 7)
-- Warn the player with the given username
local targetPlayer = game.Players:FindFirstChild(username)
if targetPlayer then
-- Do the warning action here, e.g. send a warning message
print("Warning issued to " .. username)
else
-- The player with the given username was not found
print("Player not found: " .. username)
end
end
end)
end)
In this example, we listen for the Chatted
event of each player and check if the message starts with the ?warn
prefix. If it does, we extract the username from the message using string.sub
. The 7
argument specifies the starting position of the username in the message (i.e., after the ?warn
prefix).
Once we have the username, we can use the game.Players:FindFirstChild
method to get the player object with the given username. If the player is found, we can perform the warning action (e.g., send a warning message). If the player is not found, we print an error message.
i recommend using string.split instead of string.sub as its easier to use when making multiple commands
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