Hello! I want to create a clone of a character that copies the player’s appearance and exact movements—animation, position, chat bubbles, etc. How does one do this?
Problems and Possible solutions
Cloning the character model doesn’t get the intended result and has missing objects (Humanoid, Hats). And I’m confused how to copy the players movement, do I use Humanoid:MoveTo?. And for copying player animation do I iterate through every Motor6D of the original and copy and paste its position and orientation to the clone?
What you could do is save every individual frame of the player and save the CFrame for all their body parts so you can then make a rig and set the CFrame of those body parts to the saved ones.
Just an idea!
yeah uh I feel like that would be even more complicated since roblox doesnt have something to do this at all and I feel like this is the best way to do it and most accurate way.