How to make corners, bevels and curves? Specifically from classic builds?

The Building Support sub-category is intended for all development support relating to architecture on the Roblox platform. This includes questions ranging in difficulty from extremely basic to even the most technical of issues.

You may present your thread how you choose, but you are required to answer the following questions in your thread;

  • What are you attempting to achieve? (Keep it simple and clear)
  1. Making the corners or bevels, like in a stud way.
  • What is the issue? (Keep it simple and clear - Include
    screenshots/videos/GIFs if possible)
  1. I know this might sound like I am dumb but I have no idea how to make it.

You may then include any further details.

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I assume they just union the parts to remove the seam.

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These are made with wedges. The more wedges you have the the more it will circle out. You can inset a wedge into your place using the part dropdown.

As seen here:
image

You’re going to need to rotate the wedge so its flat, and then you can place it between two parts.
image


As @Crazedbrick1 mentioned, you can also use unions. I would’nt recommend this, but it will create the same affect. You need to use a part that you want the rest of the parts to negate through.

Here is a good tutorial you can use to lean how to use the union and negate tool: https://www.youtube.com/watch?v=Nb5y_eeGtC4&ab_channel=PotatoPoweredGames

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Oh I thought they were talking about the seamless studs. :broken_heart:

I love your work by the way.

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i do have know unuions for a long time and i dont wanna really use it. Yes I am talking about seamless studs

is there any plugins for auto edge?

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