How to make correctly scaling UI frames for lists?

I want to make an item information frame for items in my game, similar to this:

image
image

the frame changes sizes based on the frames inside it. I want to make something similar, however when i tried changing the automatic scaling on the parent frame and inside frames to Y, it scales weird:

image
image

the text sizes inside get bigger, i want them to maintain the same size but i didnt want to use pixel sizing instead because it would look odd on bigger/smaller screens.

Any help would be appreciated!

1 Like

if you just want the text to scale use UITextSizeConstraint

If that isn’t what you are looking for Autoscale Lite may be of use to you - plugin

Wdym it scales “Weird” just add a offset at the bottom ?

Assuming you have automaatic text scaling turned on, you might be able to use a Aspect Ratio Constraint instance to prevent the TextLable oversizing, therefore controlling the overall text size without adding limits for other devices.