Hello I have been wondering on how some developers of rpg games in roblox make texturized maps. For example some games coming like anime legends. I have wondered how since There is no actual tutorial on how do we do these, If there are some plug ins or such. I wanted to try out genshin impact anime like textures like this one
It’s usually meshes and/or models from blender or a platform like blender ported over to studio. Textures are decals put onto parts. I could easily be wrong as I have never tried to do something like this. I’m just saying what I would do if I were to make a map with a different style to what roblox provides us with.
really?? alright do I need to pay? if so I might think abt it but can you also teach me how?
can I ask smthng though? Does this also work on large scale maps?
my game has 4 all in all countries in 1 server its like 4 different game maps in 1 game
Yes it is possible to control reflection and using low poly normals for anime pbr. The grass actually can be used as skinned mesh or just a mesh changing position using tween service