How to make data save to a VIP Server?

  1. What do you want to achieve?
    I want to achieve making data load and save to a VIP server based on the owner of the game.
  2. What is the issue?
    I do not understand how to load data when the owner isn’t in the game.
  3. What solutions have you tried so far?
    Using datastores and checking with the user ID but I don’t know how to set that up.

I’m not asking for an entire script I just wanna understand how to load data without the player being in the game.

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You could try to make a key for a datastore and store it in the owner of the VIP server his datastore. This way you can always get the data from the external datastore when the owner is in the game.

I don’t really think this is possible when the owner is not in the game tho.

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This is a old thread but if anybody in the future wants to do this they can use “game.PrivateServerOwnerId” to save the data to and then when ever the game opens it can check if the server is a private server and if the private server has data. The documentation tells you all you really need to know though. DataModel | Documentation - Roblox Creator Hub

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