How to make DevProducts that change value Depending on player Progress

Im trying to make the DevProducts in my game to automaticly update for each player depending on the Progress that player has, which is calculated using Progress point in the Leaderstate, so if a player has more Progress points the devproduct will be worth more. whats the best way to approach this method? i been kinda stuck on this for a while now.

1 Like

Unfortunately Roblox doesn’t allow this. Your best option is to have different price points and prompt for that price point. Games like Emergency Response: Liberty County do this. The higher level the vehicle is locked at, the unlock product is a little more expensive.

Can you please elaborate on this? because i have seen some simulators have dev products that do update over time. how do they achieve this? thank you for your time. :grinning:

they have the dev products already created and just updating its id and info in the UI with player progress