Hello, I’m looking to make an item dragging system with the same physics as the system in this game, (CRAZY CHEFS! 👨🍳 - Roblox) , but can’t replicate it right, anyone have any ideas on how to replicate the physics? Thanks!
How my current (bad) system works:
- Player grabs item, ReferenceInstance is set to the Player’s HumanoidRootPart
- Dragging is strange and impossible to control precisely
- Settings below: