How to make explosion not laggy on the client while running on Studio explosions works just fine

I made an explosion for the server and running studio works fine, no stuttering parts flying around, just smooth physics but playing in the game somehow it turned the parts into an ongoing Obby course lol
how do i fix that?

made the explosion with nuke effect
blastradius = 80
bastpressure = 3000000

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I’m not really understanding what you mean, can you please specify more for me lmao.

parts freezing mid air and no smooth physics going on while playing but on studio its just normal

The BlastPressure is extremely high so it might be causing the server to lag. Even 100000 BlastPressure with 50 BlastRadius can make a pretty good nuke effect.

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Alright, just reduced the parts inside the building and make the explosion like how you recommended it to be and turns out, it works! kinda… atleast the stuttering parts lowered a bit but thanks anyway

glad I could help you out! Yeah if the game is clotted up with parts it can lag a bit, try union some of the parts.

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