How would I go about making the FastCast bullet a model(and have it function). Any answers would be appreciated!
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Fixed it by editing the FastCast module and setting a PrimaryPart.
this is from quite a while ago but what exactly did you edit in the module? I also tried editing it and nothing happened
Im having the same problem, can you tell me what you edited in the FastCast module?
Tbh I don’t really remember. I do remember just subbing in a model for a part in my code and then seeing where the error was coming from, and adjust the FastCast module from there.
Got it working, turns out i just forgot to actually call the LengthChanged function.