Introduction [Optional]
While this may be a simple and newbie question, it’s at least nice to have here for search results. The most awesome thing to me so many years ago when I first started playing Roblox was this one roleplay game, which has this mechanic where if you bought a gamepass from another game of theirs it would reward you in this game with that world’s items for roleplay, and in the other game obviously, vice versa. The idea of gamepasses which reward you for owning in multiple ways is a concept I enjoy.
(another example is kohls admin but it’s not exactly as close to what i mean but’d like to know too)
The Question [Or TLDR;]
So as I said previously: I’ve seen before in games where a gamepass if bought can reward you something in obviously that game, but it has the ability to give you things in multiple different games. How do you go about scripting such a thing? The concept of shared gamepasses is something I’d like to know how to do for the future personally.
Closing
It’s, in my opinion, this structure can make gamepasses - and donations - more encouraging, it could be more worth your while to get, could be consumer-friendly, and could get sales even if in those other games it’s a type of game the player who enjoys your other game isn’t interested in personally.
Obviously no, I’m not saying lock-off important things to gamepasses in another game, no, what I mean is a small extra from that game. Like nice little touches, example: outfits from that game which’d award people who either like that game or want something nice in their preferred game. This also would be nice for rewarding donations in a group game, like with Kohls admin mentioned previously.