im trying to improve my game in studio by making my game graphics look like if the graphics quality where to be turned up to max im trying to do this to reduce lag and give my game better graphics, any suggestions
Game fidelity and texture resolution is dictated by a player’s set graphics level. There are a few really messy ways to get around it, but it’s best not to force high fidelity on lower-end PCs since that’ll very likely ruin the player’s experience while playing the game.
There are performance optimization methods such as trim sheets and modular assets that can make a game’s Memory Usage lower, which in turn enables you to use higher fidelity assets or better game performance. However the goal with these methods isn’t really to look like max graphics settings, rather it’s to make game’s more playable.
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