How to make held parts front face actually be facing forward?

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local ClonedItem = Item.PrimaryPart:Clone()

if ItemType == "Block" then
	ClonedItem.Anchored = false
	ClonedItem.CanCollide = false
	ClonedItem.CanTouch = false
	
	ClonedItem.Size *= 0.25
end

-- Create Motor6D (for attachment)
local Motor6D = Instance.new("Motor6D")
Motor6D.Name = "ToolAttach"
Motor6D.Part0 = Character.RightHand
Motor6D.Part1 = ClonedItem

Motor6D.Parent = ClonedItem

ClonedItem.Name = "Item"

ClonedItem.Parent = Character

Tools are not an option, don’t suggest them please. (thus can’t do Tool Grip Editor, or whatever)

You should be able to just set the C0 of the motor6d to CFrame.Angles(math.rad(-90),0,0) to rotate it 90 degrees around its right axis

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