How to make Humanoid jump when button is clicked

I am trying to set Humanoid.Jump to true when I click a guibutton, but it doesnt work

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can you show a script, or at least the explorer so we may help?

Here

game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
	local hum = char:WaitForChild("Humanoid")
	script.Parent.MouseButton1Click:Connect(function()
		hum.Jump = true
	end)
end)

You might need to use Server side scripts

Yayyy it works now, thank you!

this may be a solution but it generally isn’t a great idea to handle uis with server scripts in case you wanna use stuff like userinputservice or modify the localplayer or something like that

i think humanoid:ChangeState(Enum.HumanoidStateType.Jumping) works too but you need to beware i think it is possible to exploit this. someone might spam click the button to jump to the stratosphere so i recommend doing this:

script.Parent.MouseButton1Click:Connect(function() -- this is a local script
	local plr = game:GetService("Players").LocalPlayer
	local chr = plr.Character or plr.CharacterAdded:Wait()
	local hum = chr:WaitForChild("Humanoid")
	if hum.Material ~= Enum.Material.Air then -- if not midair
		hum:ChangeState(Enum.HumanoidStateType.Jumping) -- you can do hum:ChangeState(3) too
	end
end)

since your gui probably has resetOnSpawn on (it should have resetOnSpawn on in this case imo), this will work.

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Oh thank you, the server side made the jump a little late so this is a better solution

ty this also solved my issue so i dont need to do much work

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