How to make if car touches with a part car destroys?

How to make if car touches with a part car destroys?
I tried this and didn’t work.

function onTouched(hit)

if hit.Name == ‘Car’ then
hit:Destroy()
end
end

script.Parent.Touched:connect(onTouched)

Can you explain what you want to archive? I seriously didn’t understand.

function onTouched(hit)
if hit.Parent.Name == ‘Car’ then
hit.Parent:Destroy()
end
end

script.Parent.Touched:connect(onTouched)

Try this and when it doesn’t work, can you send us a picture from the car you wanna destroy?

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if your car is made of multiple parts you could weld the car together with

https://developer.roblox.com/en-us/api-reference/class/RigidConstraint

and use DestructionEnabled to make the car fall apart when it collides

and you can lisson for the Broken propery to change and then use

https://developer.roblox.com/en-us/api-reference/class/Debris

to make the parts destroy after some time

1 Like