Hello!
I have made a loading screen, which uses image buttons, and an image for the logo/title of the game. Although they do load quite quickly, how do I make them load instantly (once the player joins the game)?
Sometimes they load quickly, sometimes they take some time, especially when I tested the game on mobile, it took longer to load, and players won’t be able to access the game if they can’t see the buttons.
If there’s any way to make them load faster, or prioritise them loading before loading other images (such as image buttons used in the main ui which is shown after the loading screen), then please let me know!
Thanks! 
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To have things that you want to load really fast, you can use ReplicatedFirst
and then use a LocalScript
to clone it to the player’s PlayerGui
!
Everything inside of ReplicatedFirst
will be prioritized in loading in the first.
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You could use a loading loading screen and make it really simple like a solid colored box and use ContentProviderService to preload the loading screen assets while the loading loading screen is up and then transition into the real loading screen when all the content is loaded so there is no missing assets on the loading screen.
Let me know if this doesn’t work btw (i didn’t test it lol)
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Replied to the wrong guy sorry lol. see this post if you didnt get notified and see if it helps
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