How to make it so entering and exiting a non collidable part triggers an event

ZonePlus v3.2.0 | Construct dynamic zones and effectively determine players and parts within their boundaries - Resources / Community Resources - Developer Forum | Roblox

i found this one day, it does logic when you enter a zone (aka invisible part without collision)

There is a full tutorial explaining - sorry but i don’t have time to fully explain right now

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