I’m making a serving system for an in flight entertainment commission, and I need it so that for every tool in a folder located in ReplicatedStorage, the GUI creates a new text label where the text is the name of that tool. Can anyone help? Thanks.
local ToolsFolder = game.ReplicatedStorage.ToolsFolder
local Frame = script.Parent
for i, tool in ipairs(ToolsFolder:GetChildren()) do
local newTextLabel = Frame.TextLabel:Clone()
newTextLabel.Text = tool.Name
newTextLabel.Name = "newTextLabel"
newTextLabel.Parent = Frame
end
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Thanks. There is one problem though, because if I add more tools they just overlap. Is there any way to move them down a little?