How to make it so that GUI objects don't scale with their parent but the screen itself

So I don’t want to use offset, because that will be wrong for mobile device. So I want to create a I don’t know how to explain use english.


So I want the frame to clip the text label, but the text label has scaled with the frame size Y but not frame size X. I want to text the scale with screen size X. So it is just static when the frame change size X, but is clip.

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,Please help

I don’t understand what you’re actually trying to do… You need to explain it better plus I don’t have anything to see or work off of

You want it to slowly take up the frame size?


How can I explain more to you? The question is in front of your eyes

So, for example, you want when the size of the frame is (1,0,1,0) it takes up the whole screen, and not the space that it’s parented to?

Yes, but Y is scaled with the frame and the textlabel has to be inside the frame because it needs to be cut off by the frame, but the text size cannot change or the textlabel size unless the screen size is change.

Excuze my animation power. I only can draw with mouse.

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Why this problem is so difficult to comprehend? I seen many other game do it before

try setting the anchor point to 0.5,0.5
works for me atleast, but yeah this issue is pretty annoying lol :sweat_smile:

otherwise if its text just enable Text Scaled

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Cant you just use a separate ScreenGui? Or make a script that scales it for you? Or, you can try putting the GUI in a folder, never tried but it might work.

This is not my problem. I don’t want text to be scaled with the frame scaling. I want textlabel to stay in same place but the text is clipped with the frame. How do you do that? Can you please view my animation and diagramme

Can anyone help me? I am still stuck on this problem and it has been 5 days

Someone please help me,

Couldn’t you try to use the TweenService ?

… Did you even read my posts?

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Um, you can still make the label as long as you want. Just mess around with the X until its the size of the screen (you can go past one). If you’re worried about different devices, I think using a plugin like AutoScale fixes it up.

Also, what does “textlabel cutoff by frame” mean?

This is not the first time people have ignored my posts and went straight to answer. so I udnerstand.

I will not repeat what I said because that is spam so read my previous posts

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I’m sorry, but I don’t understand. You’ve said plenty of games have done this, could you link one?

Arsenal.
When you win it has that thing on the top