How to make lighting less plain (Trying to make TOH)

I’ve seen tutorials on how to make a TOH copy, but everything looks so dark. How do I make everything more colorful and playful looking like TOH?

If you need more details, just ask. :slight_smile:

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It looks like you may need to disable shadows, raise brightness, and use ColorCorrection.

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I tinkered with the ColorCorrection, but it still looks bland. Can you give me a picture of what it could look like or tell me the contrast, saturation, and stuff?

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I’m not able to provide pictures, but if you want a more playful feeling to a map, I’d recommend raising saturation and contract up a little.

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You’d need to provide us with an image of what it looks like how so we can help.

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Set ambient to 255,255,255 as well as outdoor ambient

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Now it’s very bright. Like burning my eyes bright lol.

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keep lowering it until it look semi decent

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you can disable CastShadow Properties of the entire tower

I already did these things. I’ll just add some more color and see how it looks. Thanks though.