How can I make the same pixel block where pixels will be on all sides?
Go to the toolbox and search for a Stud Part, it will have a Surface property where you can change it to be studs on all faces.
When you insert a new part yourself, it doesnβt have this property and Iβm not too certain how to enable it.
Hope this helps.
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Just take texture from toolbox like βStudsβ and put on your part.
Enter in the command bar the following:
game.Workspace.<your part name>.TopSurface = 1
after that you can go to the part properties and there will be a new tab called βSurfacesβ and you will be able to further customize all sides.
If you dont have command bar on go to the View tab on the top and look for this icon;
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