Hello, I already know how to make turret with basicly detecting people in workspace who is in agro distance. But I need limited fov turrets, which can’t look behind them for my game. Can someone please explain how.
azqjanna
(azqjanna)
January 23, 2023, 2:42am
#2
What shape do you want them to have?
cbucphantomforces:
limited fov
First you got to measure the fov angle first.
Search “roblox measure fov angle”
Hello, thanks for your time!
What I am trying to do is to detect parts in a list, in the field of another part’s view.
Problems are:
The list is crowded, there are many parts and I wouldn’t like to do a big calculation for each(Small ones like magnitude calculation would be fine I guess). (Cancels out mass raycasting)
Parts are not in workspace. It can be if I have to, but for now, I prefer not to put it there. (Cancels out Region3)
I tried to do a search on a devforum, but I really don’t k…