Start doing small by small, experiment the codes and understand them. Do not after you watched tutorials you go straight do hard stuff. For now, You need to TRY learn it all small by small. if you’re really really new in this role dev Learn the Basics
, if you take my advices, I’m sure you will be able to fix this issue.
But now, PLEASE learn the basics and understand them.
If youre not bothered learning small things, you will get no where, and end up with usually buggy games.
So please, just learn small things first.
Trust me, you dont want to try to make a large game as your first game, i know from experience. It will usually end up as a terrible game.
However, if you want to go straight to learning DataStores (which i, and nearly everyone else here doesnt recommend) you can click here
I just made that about 2 days ago! (inspired by thy hood)
game link:
You can do this by creating a folder with a NumberValue for each of these currencies in the player, then simply check server side if the player has enough of one of the currencies to exchange it with another. You would want to use remote events to listen on the server side when the client has clicked the “drop button” and that the player has enough money to drop, if so, create a part in front of the players position.