How to make monkey bar and swinging system?

I was in church today and I was looking at the chandelier and I decided that I would make an obby. You would be able to monkey bar across each light holder thing and then when you get to the light holder thing on the very end, you would be able to swing off of it to the next chandelier, with a bar and a triangle. The bar is a gradient from red to yellow to green. The more the arrow is toward the green, the farther you’ll swing. How can I make a system like this?

You will probably have to make an animation

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You could make something as followed:
First you need a hitbox/seat, you can either use a seat and then play a swinging animation or you can use the hitbox to anchor the player so that they can’t move. After this you need to read the Input of the player for a space if you are not using the seat. When the player does go off from the seat/jump then you want to push the player forwards depending on the time of the swinging animations, I suggest trying to have the times be around something like this: 0 start (behind), 1 middle, 2 front, 3 middle (going back), 4 back and then loop so the values should output something like: -1, 0, 1, 0, -1.

You would need an equasion to change the inputs to outputs.

Then just depending on the direction and speed you will push the player forwards/backwards.

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How do I do this? I think you use bodypositions or something but I have no idea how lol.

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