Hello, I have just recently started messing around with creating vehicles and have ran into problems trying to have 2 independent sets of hinge-constraint motors. The problem being that if the motors are not actively receiving angular velocity from the driving script, they lock up. When the motors are disabled the wheels spin as intended.
Is this some inherent property of constraint-based motors, or is there some way to work around it? I also tried replacing the hinge-based motors with cylindrical-constraint motors, but that seemed to behave the same way.