I rigged and animated a tram in moon animator, but when it moves it just goes all over the place since it’s not anchored. When it is anchored though, it doesn’t move. Is there a way to have it not fall over the place?
Try welds (or some other constraint). You might still have to anchor the origin part.
Try to build rig with motor6ds and rig editor plugin and if ur character is static then anchor humanoid root part. Dont forget humanoid too
Thank you so much! Anchoring the origin part works like a charm