What do you want to achieve?
I want to make the particle effect already be running when the game starts
What is the issue?
The particle effect start running when the game starts
This Is how It is now (Ingame)
How I want it (when game start running)
3. What solutions have you tried so far?
I have research on Youtube and in the Dev page but I didn´t find anything so expecific like this
Thank you in advance for answering. I have started with effects today so if my question already has an obvious answer, then I apologize for my ignorance.
The thing is, you can’t have particle effects run as soon as the game starts. This is because the particle effects aren’t loaded when the game didn’t start. Therefore you just can’t have it starting before the game is even started.
In order to fix your issue however, you can make the player wait a while after loading.
You can write a script such as
game.Players.CharacterAutoLoads = false
local ParticlesLoaded = false
game.Players.PlayerAdded:Connect(function(Player)
if ParticlesLoaded == false then
wait(10)
Player:LoadCharacter()
end
end)
wait(10)
ParticlesLoaded = true
game.Players.CharacterAutoLoads = true