You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve? Keep it simple and clear!
Make a setting that enables and disables particles locally. -
What is the issue? Include screenshots / videos if possible!
The particles don’t appear in game. -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
Searching the dev forum, but there weren’t really any posts about it.
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
``local Generator = script.Parent
while task.wait() do
if game.Players.LocalPlayer:WaitForChild(“PlayerData”):WaitForChild(“Settings”):WaitForChild(“Particles”).Value == true then
if Generator.Level.Value == 11 then
Generator.Ascended.Enabled = true
end
if Generator.Level.Value == 12 then
Generator.Unfathomable.Enabled = true
end
if Generator.Level.Value == 13 then
Generator.Galaxy.Enabled = true
end
if Generator.Level.Value == 14 then
Generator.Transcended.Enabled = true
end
if Generator.Level.Value == 15 then
Generator.Limitless.Enabled = true
end
if Generator.Level.Value == 16 then
Generator.Omega.Enabled = true
end
if Generator.Level.Value == 17 then
Generator.Beyond.Enabled = true
end
if Generator.Level.Value == 18 then
Generator.Life.Enabled = true
end
if Generator.Level.Value == 19 then
Generator.null.Enabled = true
end
if Generator.Level.Value == 20 then
Generator.Void.Enabled = true
end
if Generator.Level.Value == 21 then
Generator.Glitch.Enabled = true
end
if Generator.Level.Value == 22 then
Generator.Pie.Enabled = true
end
if Generator.Level.Value == 23 then
Generator.Zenith.Enabled = true
end
if Generator.Level.Value == 24 then
Generator.OrangeJuice.Enabled = true
end
if Generator.Level.Value == 25 then
Generator.Chilly.Enabled = true
end
if Generator.Level.Value == 26 then
Generator.noob.Enabled = true
end
if Generator.Level.Value == 27 then
Generator.Burger.Enabled = true
end
if Generator.Level.Value == 28 then
Generator.Radioactive.Enabled = true
end
if Generator.Level.Value == 29 then
Generator.Dank.Enabled = true
end
if Generator.Level.Value == 30 then
Generator.Water.Enabled = true
end
if Generator.Level.Value == 31 then
Generator.Sigma.Enabled = true
end
if Generator.Level.Value == 32 then
Generator.SCP.Enabled = true
end
if Generator.Level.Value == 33 then
Generator.Apple.Enabled = true
end
if Generator.Level.Value == 34 then
Generator.Ferbert.Enabled = true
end
if Generator.Level.Value == 35 then
Generator.Ghost.Enabled = true
end
if Generator.Level.Value == 36 then
Generator.Phoenix.Enabled = true
end
if Generator.Level.Value == 37 then
Generator.Doge.Enabled = true
end
if Generator.Level.Value == 38 then
Generator.Shocking.Enabled = true
end
if Generator.Level.Value == 39 then
Generator.Tide.Enabled = true
end
if Generator.Level.Value == 40 then
Generator.Bomb.Enabled = true
end
if Generator.Level.Value == 41 then
Generator.Ice.Enabled = true
end
if Generator.Level.Value == 42 then
Generator.Otherworldly.Enabled = true
end
if Generator.Level.Value == 43 then
Generator.Underworld.Enabled = true
end
if Generator.Level.Value == 44 then
Generator.Terminated.Enabled = true
end
if Generator.Level.Value == 45 then
Generator.Cryptic.Enabled = true
end
if Generator.Level.Value == 46 then
Generator.Hero.Enabled = true
end
if Generator.Level.Value == 47 then
Generator.Magic.Enabled = true
end
if Generator.Level.Value == 48 then
Generator.Infinity.Enabled = true
end
if Generator.Level.Value == 49 then
Generator.Sandwich.Enabled = true
end
if Generator.Level.Value == 50 then
Generator.Cat.Enabled = true
end
if Generator.Level.Value == 51 then
Generator.Cupcake.Enabled = true
end
if Generator.Level.Value == 52 then
Generator.Polyhed.Enabled = true
end
if Generator.Level.Value == 53 then
Generator.Yessir.Enabled = true
end
if Generator.Level.Value == 54 then
Generator.Balluh.Enabled = true
end
else
for _, descendant in pairs(Generator:GetDescendants()) do
if descendant:IsA(“ParticleEmitter”) then
descendant.Enabled = false
end
end
end
end
Please do not ask people to write entire scripts or design entire systems for you. If you can't answer the three questions above, you should probably pick a different category.