So im trying to make an npc system, where they can walk threw doors, but other players can’t, how would I go about scripting this?
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You can Orignally Set the Brick’s / Door’s CanCollide
to false
. Now Everyone can Go Through It.
Now To Only Make the NPC Go through It…
You can Make A Local Script
and Place it In Starter Player -> Starter Character Scripts
.
Now in The Script u can Basically Set the CanCollide
to true
So The Local Player can Collide.
local Door = game.Workspace.Door -- Define The Door
Door.CanCollide = true
Try this:
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