How to make parts visible underwater from the surface?

Hello! I am trying to make it so that these poles are visible underwater. They go all the way down, but it seems I can’t see them from above the water, I need to be underwater to see them. I’ve tried adjusting water transparency and reflectance in Terrain settings, along with adding lights. The poles are at 0.15 transparency and SmoothPlastic, but this issue happens no matter the transparency and material. An image will be attached. Thanks!

ABOVE WATER:

UNDERWATER:

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You can try to increase your graphics level, or set the water transparency higher.

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I have tried setting the water transparency as high or low as it goes. The graphics quality doesn’t affect it.

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Make sure your studio graphic level is as high as possible.

Go to File > Preferences

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As mentioned before, you would have to set your graphics higher to have semi or transparent water render on Roblox. As well, I did some testing, it seems that the parts your using are translucent, and Roblox does not seem to render parts that are transparent (obviously) and translucent when you look from above the water, only when your in the water.

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The issue happens in test mode also though.

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Change both the studio and client graphics levels.

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How would I do that? When I search graphics only graphics type appears.