How to make pixel art less blurry - Solution

Since most of you, who does pixel arts, experience the issue where the Image are either too blurry or unbearable, however after doing some researching, i found a solution. This involves in using External Apps.

How to solve the issue?

  1. If you have GIMP installed in your computer, open your pixel art image with GIMP, otherwise install the GIMP to your computer.

  2. Wait until GIMP finishes loading everything.

  3. Your pixel art should appear in GIMP window. Now, click the button Image like this
    image

  4. Once the context menu for Image opens up, click the Scale Image (icon should look like image)

  5. Once the Scale Image pops up, make sure to set it to 1024x1024 (Roblox’s recommended max limit) then set the Interpolation to None (this will scale pixels instead of scaling the whole image)

    This should look like this
    image

  6. Hit the button Scale

  7. You’ve finished upscaling the image without messing up with the image!

  8. Now, save the updated version of your pixel art to your computer.

  9. Upload the updated pixel art to Roblox, via create.roblox.com.

  10. Wait until it gets approved (If it gets moderated, try removing some thing that may be breaking Roblox ToS)

  11. Test the texture to see if it’s fixed. If it is, then you’ve did it! Good job.

GIMP Version: Latest (May work with old GIMP versions)

That’s my solution.

If you’re using a ScreenGui or a SurfaceGui you can also set the ResamplingMode to ‘pixelated’.

2 Likes

That would be less optimized in my opinion

What are you talking about? If you are already using a Gui then changing the ResamplingMode is definitely more optimized, since you’re rendering less pixels.

It’s just a shame that you can’t just set the ResamplingMode to ‘pixelated’ on Decals, Textures and SurfaceAppearances. If you meant that using Gui instead of those would be less optimized, then yes sure. That’s just not what Arietolon said.