How to make pixelated/low colors lighting system

someone know how the devs of this game did that type of lighting? i saw it and its pretty interessing, but i dont know how they did this…
here some images:


image
image
image

game: Project Nevada Remastered

1 Like

i suspect this might have been achieved by overloading the game with crazy out-of-range property values in Lighting and ColorCorrectionEffects - try playing with putting giant numbers into Brightness, Ambient, Saturation, Contrast, etc and seeing what works (this is all undefined behavior of course and could change/break with roblox engine updates)

1 Like