someone know how the devs of this game did that type of lighting? i saw it and its pretty interessing, but i dont know how they did this…
here some images:



game: Project Nevada Remastered
someone know how the devs of this game did that type of lighting? i saw it and its pretty interessing, but i dont know how they did this…
here some images:
game: Project Nevada Remastered
i suspect this might have been achieved by overloading the game with crazy out-of-range property values in Lighting and ColorCorrectionEffects - try playing with putting giant numbers into Brightness, Ambient, Saturation, Contrast, etc and seeing what works (this is all undefined behavior of course and could change/break with roblox engine updates)