i wanna make it so the player automatically moves forward, and if the player presses w or moves joystick up, it wont effect the move forward thing, and they can look around to change direction
local parts = game.Workspace.Parts:GetChildren()
local Humanoid = script.Parent
for _,part in pairs(parts)
Humanoid:MoveTo(part.Position)
Humanoid.MoveToFinished:Wait()
end
i meant move forward without any external parts
example pac man, u auto move forward and can change direction, like that but 3d
Easy enough … no brakes!
Took the keys out of this and just followed the .LookVector with a constant foward push.
So you turn by loooking that way.
local player = game.Players.LocalPlayer
local humanoid = player.Character:WaitForChild("Humanoid")
local camera = workspace.CurrentCamera
game:GetService("RunService").RenderStepped:Connect(function()
local forward = Vector3.new(camera.CFrame.LookVector.X, 0, camera.CFrame.LookVector.Z).Unit
humanoid:Move(forward)
end)
thx this works but, are u moving for other players too bcuz this is local?
If you make that a local script for everyone … yes.
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