Hi, so I’m trying to make a player that when they leave a vehicle (by clicking space bar / jumping out) to be respawned next to the car. However, at bear minimal, I just need to know how a player leaving a seat be reset above the seat or close to the car, not to a spawn pad.
Once you have the position you want to place the character you can just set there HumanoidRootPart CFrame or Position
Player.Character.HumanoidRootPart.CFrame = Seat.CFrame + Vector3.new(0,5,0)
--// This should Set Player 5 studs above seat. Most likely (._.' ....
--// I will link resource below so you can look at how to make your own equation