How to make potion/poison screen effect?

I’m trying to figure out how to make an item like a monster energy drink tool beverage give a hallucinatory screen effect before killing the player from poison. I would like for the screen to be slightly blurry, enhanced, and while distorting the audio around the player. I already have the kill script but the screen effect is the hardest part for me.

I’ve tried using free models, taking the scripts out of some and putting them in other tools but it never works. Tried searching for this effect via library “trippy” “screen effects”, etc… but nothing at all. I don’t know how to create a script like that as im new to scripting. I’ve even tried taking the scripts out of some edgy creators “backwoods”, and “reggie” models to apply the effect and it doesn’t work at all, im completely lost.

Basically, i want a beverage tool, to, once drinken give a hallucinatory effect before killing the player. (but don’t worry about the kill part). Any ideas?

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This could use blur, camera movement, and some UI. The camera movement would most likely be the hardest, but all this would require scripting. I haven’t personally played around with blur yet, but here is the DevHub article on it if that helps: BlurEffect | Roblox Creator Documentation

Oh and also the DevHub page on sound for the distorting bit: Sound

You would use either one or a mix of these, just add it to any audio in studio to hear the effects:

Thanks but i have absolutely no idea on how to use these in studio.

For sound effects you simply place them inside the Sound instance itself. The blur effect would need to be parented to either the Lighting directory (service) or the player’s current camera object.